Rampage Punch v1 1 1 1 Android Game Apk Free Downlaod

Rampage Punch v1.1
Requirements: Android 2.3.3 and up
Overview: Think you can throw punches like Quinton “Rampage” Jackson? Find out for real with Rampage Punch – the all-new app that judges your punches and gives you real feedback from Rampage himself.

 

Whip out your phone and grab some gloves – MEDL Mobile and Quinton “Rampage” Jackson are thrilled to bring you Rampage Punch!

PUNCH WITH PRIDE

Rampage Punch uses the latest ass-kicking technology to gauge your punches and see how hard you can hit, while helping you strike harder and faster with audio feedback from Quinton “Rampage” Jackson.

ACTION-BASED ACTION

Launch the app and pick the material you want to shatter: glass, wood, or metal. Grip your iPhone, steady your fists, listen for the bell, and then fire away!

KNOCKOUT NUMBERS

Rampage Punch records your reaction time and your punch force to give you an overall punch percentage rating. You’ll know instantly if you can strike like a champ – or couldn’t punch your way out of a field full of daises.

Don’t roll with the punches – throw them with Rampage Punch!

We are proud to call Rampage Punch a Shiny MEDL Object. You can see all of them at http://www.medlmobile.com. And if you have an idea for an app that you’d like to see on Google Play

More Info:


Code:

Ehttps://play.google.com/store/apps/details?id=com.medlmobile.enterprise.rampagepunch1

Download: Released by chathu_ac
http://1hostclick.com/de9grpxsbezk/R..._v1.1.apk.html
http://rapidgator.net/file/16565665/..._v1.1.apk.html
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Pocket God™ apk android lounge blogspot com

Pocket God™ apk
Pocket God™ apk

Current Version : 1.4.1
Requires Android : 2.0 and up
Category : Arcade And Action
Size : 18M





Recommended Links

  • ebay.com
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  • store.apple.com

Description

You’re the island god!
What kind of god would you be? Benevolent or vengeful? Play Pocket God™ and discover the answer within yourself. Pocket God is an episodic microgame for you to explore, show your friends and have fun with. It contains multiple locations with many hilarious scenarios, exciting mini-games and hidden secrets for you to uncover.

For information on supported devices, please visit http://bit.ly/L3VFWT.



Videos


Search Result

Pocket God.apk. by matixsz 20,027 KB | 2011-04-05 | File | Report Abuse. Pocket God - get at 4shared. Pocket God is hosted at free file sharing service 4shared.,Tags: Download Pocket God 1.3.1, God, Pocket, Pocket God, Pocket God 1.3.1 apk, Pocket God apk, Pocket God v1.3.1 game for android. Archives. July 2013; June 2013;,Pocket God.apk. by bebop84 20,027 KB | 2011-10-30 | File | Report Abuse. Pocket God - get at 4shared. Pocket God is hosted at free file sharing service 4shared.,Download free Android game Pocket God apk. Find tons of the best games for any Android tablet and phone: Pocket God and many others at Mob.org. Huge collection of ,Download pocket god apk for free, Free get pocket god apk from rapidshare,Pocket God Apk Mediafire Download Pocket God 1.4.0 Requirements: Android OS 2.0 + Overview: Youre the island god! What kind of god would you be?,Download Android Apk Pocket God Fast and for Free. Experience the best Torrents right here. More Android Apk Pocket God available on the site,Pocket God Apk provides you a chance to play role of a supreme being who rules over an island & manipulates everything. The object of the Pocket God Apk game is to ,apk android apps pocket god pocket god 1.3.1 apk pocket god 1.39 apk pocket god apk 4shared pocket god apk v1 get Android Free ,Current Version: 1.4.1 Requires Android: 2.0 and up Category: Arcade & Action V1.4.1 update: Overview: Youre the island god! What kind of god would you be?

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Equilibrium v2 01 Apk

Equilibrium v2.01 Apk


Requirements: Android 2.2+
Overview: Fantasy style tower defense like RTS strategy featuring stunning 3D graphics!

A fragile world faces the eternal conflict between two distinct nations: Order and Chaos. Every day is a struggle between the battle for survival and desire to conquer. Peace is not an option.
You are entrusted with the authority to run a small village. Everyone eagerly awaits your commands to build houses for resources, erect towers for defense, and recruit warriors to annihilate your enemy. The subtle balance and timing of your actions is crucial for success. The fate of the world lies in your hands.
The game was originally inspired by tower defense games and shares some similarities with RTS games. Yet in practice youll see that the game mechanics and challenges presented are quite unique.
Download Equilibrium today and prove your strategic abilities on the battlefield!

Requirements:
- Android 2.2 ‘Froyo’ or newer
- 1GHz CPU
- 800x480 touch screen resolution or higher

Whats in this version:
-Warriors can fight each other on the battlefield!
-You can command your army to attack or retreat anytime;
-Diversity of resources was reduced;
-Purchase of items was simplified;
-Functionality of some buildings was changed;

Download Instructions:
http://ul.to/4p6pfqhw
http://www.mirrorcreator.com/files/TE2R345E/
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The possibilities for a ball to leave a field

There is a field as a matrix with m rows and n colls. Each cell of the matrix is another subfield with an altitude given by the value from the cell. There is a ball and knowing that the ball can only move in North,South,East,West and from a higher altitude to a lower one, the application will display all the possibilities of the ball to leave the field.
----------------------------------------------------------------------------------------------------

import java.io.*;
public class pb_bila{
private static int[][] sol=new int[100][3];
private static int[][] t=new int[10][10];
private static int m,n,i,j,lin,col;
private static void tipar(int k){
System.out.println("Solutie ");
for(i=1;i<=k-1;i++)
System.out.println(sol[i][1]+" "+sol[i][2]);
}
private static void back(int k,int lin,int col){
if(lin==0 || lin==m+1 || col==0 || col==n+1)
tipar(k);
else{
sol[k][0]=0;
sol[k][1]=lin;
sol[k][2]=col;
while(sol[k][0]<4){
sol[k][0]++;
switch(sol[k][0]){
case 1: if(t[lin-1][col]
back(k+1,lin-1,col);break;
case 2: if(t[lin][col+1]
back(k+1,lin,col+1);break;
case 3: if(t[lin+1][col]
back(k+1,lin+1,col); break;
case 4: if(t[lin][col-1]
back(k+1,lin,col-1); break;
}}}}
public static void main(String[] args){
try{
BufferedReader input=new BufferedReader(new InputStreamReader(System.in));
System.out.print("m=");
m=Integer.parseInt(input.readLine());
System.out.print("n=");
n=Integer.parseInt(input.readLine());
for(i=1;i<=m;i++)
for(j=1;j<=n;j++){
System.out.print("t["+i+"],["+j+"]=");
t[i][j]=Integer.parseInt(input.readLine());
}
System.out.print("lin=");
lin=Integer.parseInt(input.readLine());
System.out.print("col=");
col=Integer.parseInt(input.readLine());
back(1,lin,col);
}catch(Exception e){e.printStackTrace();}
}
}
----------------------------------------------------------------------------------------------------
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Social Tapatalk Forum App 2 0 1 Android

Tapatalk Forum App 2.0.1 (Android)

Tapatalk Forum App 2.0.1 (Android)
Requirements: Android OS 2.0 +

Tapatalk Forum App 2.0.1 (Android) Overview: The only and the best fully functional forum app in the Market, endorsed by over 35,000 of forums worldwide. 4.5/5 stars reviewed by ten thousands of power fellows. Why not give it a try?

Online Communities at Your Fingertips
If you have ever tried to visit a forum using an Internet browser on your Android device you know what a nightmare it can be. The multitude of layouts you will encounter can have you scrolling, pinching, zooming, and swiping until your fingers are numb. Enter the Tapatalk Forum App.
Tapatalk houses over 35,000 of the most popular public forums right inside the app. From online games to technology, animals to extreme couponing, there is a forum out there to suit your interests. Browse the 13 categories or search for a particular forum in Tapatalks easy-to-use interface. You can find anything and everything with this app.

Once you have found the forums you want to read it is easy to add them to your favorites for quicker access. Then you simply log in to the app and read your private messages or reply to current topics. You can also easily start a thread about something that piques your interest. You can also mark the topics you care about on your forums.
Tapatalk contains all the features and capabilities found in your favorite browser but in a simple, straight-forward delivery. Easily see who is online, view board statistics, and even user profiles all without waiting for your phones browser to connect to the Internet. Give it a try today.

Whats in Tapatalk Forum App 2.0.1 (Android):
  • Introducing Tapatalk 2
  • Account Sync
  • Tapatalk 2 sync all your forum accounts among all mobile devices with Tapatalk installed. Works on iPad, iPhone, Android phone, tablets and BlackBerry.
  • Forum Recommendation
  • The best forums are not necessary the biggest. Discover new and emerging forums with our Recommendation Engine in Tapatalk 2.
  • Better Interface
  • A new look & feel w/ revamped interface allows you to focus on your conversation & latest discussions. Works great on Android ICS.

Tapatalk Forum App 2.0.1 (Android) screenshot:
Tapatalk Forum App 2.0.1 (Android)
Tapatalk Forum App 2.0.1 (Android)

Code:
https://play.google.com/store/apps/details?id=com.quoord.tapatalkpro.activity 

Download Tapatalk Forum App 2.0.1 (Android)

Code:
http://rapidgator.net/file/3946352/Tapatalk.Forum.App.2.0.1.Android.zip.html 
http://bitshare.com/files/c2pn3jlu/Tapatalk.Forum.App.2.0.1.Android.zip.html 
http://jumbofiles.com/1v2070qevyga 
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Search USB device for specified Vendor ID and Product ID

In previous posts of Android USB Host Mode example, we list all attached USB devices. In this example, we are going to search USB device for specified Vendor ID and Product ID, targetVendorID and targetProductID.

Search USB device for specified Vendor ID and Product ID
Search USB device for specified Vendor ID and Product ID
Mainly modified checkDeviceInfo() in last post "Read iManufacturer and iProduct of USB Device from raw Device Descriptors".

package com.example.androidusbhost;

import java.io.UnsupportedEncodingException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;

import android.hardware.usb.UsbConstants;
import android.hardware.usb.UsbDevice;
import android.hardware.usb.UsbDeviceConnection;
import android.hardware.usb.UsbEndpoint;
import android.hardware.usb.UsbInterface;
import android.hardware.usb.UsbManager;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemSelectedListener;
import android.widget.ArrayAdapter;
import android.widget.Button;
import android.widget.Spinner;
import android.widget.TextView;
import android.widget.Toast;
import android.app.Activity;
import android.app.PendingIntent;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;

public class MainActivity extends Activity {

Button btnCheck;
TextView textInfo;
TextView textInfoInterface;
TextView textEndPoint;

TextView textDeviceName;

Spinner spInterface;
ArrayList<String> listInterface;
ArrayList<UsbInterface> listUsbInterface;
ArrayAdapter<String> adapterInterface;

Spinner spEndPoint;
ArrayList<String> listEndPoint;
ArrayList<UsbEndpoint> listUsbEndpoint;
ArrayAdapter<String> adapterEndpoint;

Button btnReadRawDescriptors;

private static final int targetVendorID= 9025;
private static final int targetProductID = 32828;
UsbDevice deviceFound = null;

private static final String ACTION_USB_PERMISSION =
"com.android.example.USB_PERMISSION";
PendingIntent mPermissionIntent;

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);

textDeviceName = (TextView)findViewById(R.id.textdevicename);
spInterface = (Spinner)findViewById(R.id.spinnerinterface);
spEndPoint = (Spinner)findViewById(R.id.spinnerendpoint);
textInfo = (TextView) findViewById(R.id.info);
textInfoInterface = (TextView)findViewById(R.id.infointerface);
textEndPoint = (TextView)findViewById(R.id.infoendpoint);

btnCheck = (Button) findViewById(R.id.check);
btnCheck.setText("Check for device:
" +
"VendorID=" + targetVendorID + "
" +
"ProductID=" + targetProductID);
btnCheck.setOnClickListener(new OnClickListener() {

@Override
public void onClick(View arg0) {
checkDeviceInfo();
}
});

btnReadRawDescriptors = (Button)findViewById(R.id.readRawDescriptors);
btnReadRawDescriptors.setEnabled(false);
btnReadRawDescriptors.setOnClickListener(btnReadRawDescriptorsOnClickListener);

//register the broadcast receiver
mPermissionIntent = PendingIntent.getBroadcast(this, 0, new Intent(ACTION_USB_PERMISSION), 0);
IntentFilter filter = new IntentFilter(ACTION_USB_PERMISSION);
registerReceiver(mUsbReceiver, filter);
}

OnClickListener btnReadRawDescriptorsOnClickListener =
new OnClickListener(){

@Override
public void onClick(View arg0) {
UsbDevice deviceToRead = deviceFound;
UsbManager manager = (UsbManager) getSystemService(Context.USB_SERVICE);

Boolean permitToRead = manager.hasPermission(deviceToRead);

if(permitToRead){
doReadRawDescriptors(deviceToRead);
}else{
manager.requestPermission(deviceToRead, mPermissionIntent);
Toast.makeText(MainActivity.this,
"Permission: " + permitToRead,
Toast.LENGTH_LONG).show();
}
}

};

private final BroadcastReceiver mUsbReceiver =
new BroadcastReceiver() {

@Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
if (ACTION_USB_PERMISSION.equals(action)) {
synchronized (this) {
UsbDevice device = (UsbDevice)intent.getParcelableExtra(UsbManager.EXTRA_DEVICE);

if (intent.getBooleanExtra(UsbManager.EXTRA_PERMISSION_GRANTED, false)) {
if(device != null){
doReadRawDescriptors(device);
}
}
else {
Toast.makeText(MainActivity.this,
"permission denied for device " + device,
Toast.LENGTH_LONG).show();
}
}
}
}

};

private void doReadRawDescriptors(UsbDevice device){
final int STD_USB_REQUEST_GET_DESCRIPTOR = 0x06;
final int LIBUSB_DT_STRING = 0x03;

boolean forceClaim = true;

byte[] buffer = new byte[255];
int indexManufacturer = 14;
int indexProduct = 15;
String stringManufacturer = "";
String stringProduct = "";

UsbManager manager = (UsbManager) getSystemService(Context.USB_SERVICE);
UsbDeviceConnection connection = manager.openDevice(device);
if(connection != null){
UsbInterface intf = device.getInterface(0);
connection.claimInterface(intf, forceClaim);

byte[] rawDescriptors = connection.getRawDescriptors();

int lengthManufacturer = connection.controlTransfer(
UsbConstants.USB_DIR_IN|UsbConstants.USB_TYPE_STANDARD,
STD_USB_REQUEST_GET_DESCRIPTOR,
(LIBUSB_DT_STRING << 8) | rawDescriptors[indexManufacturer],
0,
buffer,
0xFF,
0);
try {
stringManufacturer = new String(buffer, 2, lengthManufacturer-2, "UTF-16LE");
} catch (UnsupportedEncodingException e) {
Toast.makeText(MainActivity.this, e.toString(), Toast.LENGTH_LONG).show();
}

int lengthProduct = connection.controlTransfer(
UsbConstants.USB_DIR_IN|UsbConstants.USB_TYPE_STANDARD,
STD_USB_REQUEST_GET_DESCRIPTOR,
(LIBUSB_DT_STRING << 8) | rawDescriptors[indexProduct],
0,
buffer,
0xFF,
0);
try {
stringProduct = new String(buffer, 2, lengthProduct-2, "UTF-16LE");
} catch (UnsupportedEncodingException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}

Toast.makeText(MainActivity.this,
"Manufacturer: " + stringManufacturer + "
" +
"Product: " + stringProduct,
Toast.LENGTH_LONG).show();

connection.releaseInterface(intf);
connection.close();
}else{
Toast.makeText(MainActivity.this,
"open failed",
Toast.LENGTH_LONG).show();
}
}

private void checkDeviceInfo() {

deviceFound = null;

UsbManager manager = (UsbManager) getSystemService(Context.USB_SERVICE);
HashMap<String, UsbDevice> deviceList = manager.getDeviceList();
Iterator<UsbDevice> deviceIterator = deviceList.values().iterator();

btnReadRawDescriptors.setEnabled(false);
while (deviceIterator.hasNext()) {
UsbDevice device = deviceIterator.next();

if(device.getVendorId()==targetVendorID){
if(device.getProductId()==targetProductID){
btnReadRawDescriptors.setEnabled(true);
deviceFound = device;
}
}
}

textInfo.setText("");
textInfoInterface.setText("");
textEndPoint.setText("");

if(deviceFound==null){
Toast.makeText(MainActivity.this,
"device not found",
Toast.LENGTH_LONG).show();
}else{
String i = deviceFound.toString() + "
" +
"DeviceID: " + deviceFound.getDeviceId() + "
" +
"DeviceName: " + deviceFound.getDeviceName() + "
" +
"DeviceClass: " + deviceFound.getDeviceClass() + " - "
+ translateDeviceClass(deviceFound.getDeviceClass()) + "
" +
"DeviceSubClass: " + deviceFound.getDeviceSubclass() + "
" +
"VendorID: " + deviceFound.getVendorId() + "
" +
"ProductID: " + deviceFound.getProductId() + "
" +
"InterfaceCount: " + deviceFound.getInterfaceCount();
textInfo.setText(i);

checkUsbDevicve(deviceFound);
}

}

OnItemSelectedListener deviceOnItemSelectedListener =
new OnItemSelectedListener(){

@Override
public void onItemSelected(AdapterView<?> parent,
View view, int position, long id) {
UsbDevice device = deviceFound;

String i = device.toString() + "
" +
"DeviceID: " + device.getDeviceId() + "
" +
"DeviceName: " + device.getDeviceName() + "
" +
"DeviceClass: " + device.getDeviceClass() + " - "
+ translateDeviceClass(device.getDeviceClass()) + "
" +
"DeviceSubClass: " + device.getDeviceSubclass() + "
" +
"VendorID: " + device.getVendorId() + "
" +
"ProductID: " + device.getProductId() + "
" +
"InterfaceCount: " + device.getInterfaceCount();
textInfo.setText(i);

checkUsbDevicve(device);
}

@Override
public void onNothingSelected(AdapterView<?> parent) {}

};

private void checkUsbDevicve(UsbDevice d) {
listInterface = new ArrayList<String>();
listUsbInterface = new ArrayList<UsbInterface>();

for(int i=0; i<d.getInterfaceCount(); i++){
UsbInterface usbif = d.getInterface(i);
listInterface.add(usbif.toString());
listUsbInterface.add(usbif);
}

adapterInterface = new ArrayAdapter<String>(this,
android.R.layout.simple_spinner_item, listInterface);
adapterInterface.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
spInterface.setAdapter(adapterInterface);
spInterface.setOnItemSelectedListener(interfaceOnItemSelectedListener);
}

OnItemSelectedListener interfaceOnItemSelectedListener =
new OnItemSelectedListener(){

@Override
public void onItemSelected(AdapterView<?> parent,
View view, int position, long id) {

UsbInterface selectedUsbIf = listUsbInterface.get(position);

String sUsbIf = "
" + selectedUsbIf.toString() + "
"
+ "Id: " + selectedUsbIf.getId() + "
"
+ "InterfaceClass: " + selectedUsbIf.getInterfaceClass() + "
"
+ "InterfaceProtocol: " + selectedUsbIf.getInterfaceProtocol() + "
"
+ "InterfaceSubclass: " + selectedUsbIf.getInterfaceSubclass() + "
"
+ "EndpointCount: " + selectedUsbIf.getEndpointCount();

textInfoInterface.setText(sUsbIf);
checkUsbInterface(selectedUsbIf);
}

@Override
public void onNothingSelected(AdapterView<?> parent) {}

};

private void checkUsbInterface(UsbInterface uif) {
listEndPoint = new ArrayList<String>();
listUsbEndpoint = new ArrayList<UsbEndpoint>();

for(int i=0; i<uif.getEndpointCount(); i++){
UsbEndpoint usbEndpoint = uif.getEndpoint(i);
listEndPoint.add(usbEndpoint.toString());
listUsbEndpoint.add(usbEndpoint);
}

adapterEndpoint = new ArrayAdapter<String>(this,
android.R.layout.simple_spinner_item, listEndPoint);
adapterEndpoint.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item);
spEndPoint.setAdapter(adapterEndpoint);
spEndPoint.setOnItemSelectedListener(endpointOnItemSelectedListener);
}

OnItemSelectedListener endpointOnItemSelectedListener =
new OnItemSelectedListener(){

@Override
public void onItemSelected(AdapterView<?> parent,
View view, int position, long id) {

UsbEndpoint selectedEndpoint = listUsbEndpoint.get(position);

String sEndpoint = "
" + selectedEndpoint.toString() + "
"
+ translateEndpointType(selectedEndpoint.getType());

textEndPoint.setText(sEndpoint);
}

@Override
public void onNothingSelected(AdapterView<?> parent) {}

};

private String translateEndpointType(int type){
switch(type){
case UsbConstants.USB_ENDPOINT_XFER_CONTROL:
return "USB_ENDPOINT_XFER_CONTROL (endpoint zero)";
case UsbConstants.USB_ENDPOINT_XFER_ISOC:
return "USB_ENDPOINT_XFER_ISOC (isochronous endpoint)";
case UsbConstants.USB_ENDPOINT_XFER_BULK :
return "USB_ENDPOINT_XFER_BULK (bulk endpoint)";
case UsbConstants.USB_ENDPOINT_XFER_INT:
return "USB_ENDPOINT_XFER_INT (interrupt endpoint)";
default:
return "unknown";
}
}

private String translateDeviceClass(int deviceClass){
switch(deviceClass){
case UsbConstants.USB_CLASS_APP_SPEC:
return "Application specific USB class";
case UsbConstants.USB_CLASS_AUDIO:
return "USB class for audio devices";
case UsbConstants.USB_CLASS_CDC_DATA:
return "USB class for CDC devices (communications device class)";
case UsbConstants.USB_CLASS_COMM:
return "USB class for communication devices";
case UsbConstants.USB_CLASS_CONTENT_SEC:
return "USB class for content security devices";
case UsbConstants.USB_CLASS_CSCID:
return "USB class for content smart card devices";
case UsbConstants.USB_CLASS_HID:
return "USB class for human interface devices (for example, mice and keyboards)";
case UsbConstants.USB_CLASS_HUB:
return "USB class for USB hubs";
case UsbConstants.USB_CLASS_MASS_STORAGE:
return "USB class for mass storage devices";
case UsbConstants.USB_CLASS_MISC:
return "USB class for wireless miscellaneous devices";
case UsbConstants.USB_CLASS_PER_INTERFACE:
return "USB class indicating that the class is determined on a per-interface basis";
case UsbConstants.USB_CLASS_PHYSICA:
return "USB class for physical devices";
case UsbConstants.USB_CLASS_PRINTER:
return "USB class for printers";
case UsbConstants.USB_CLASS_STILL_IMAGE:
return "USB class for still image devices (digital cameras)";
case UsbConstants.USB_CLASS_VENDOR_SPEC:
return "Vendor specific USB class";
case UsbConstants.USB_CLASS_VIDEO:
return "USB class for video devices";
case UsbConstants.USB_CLASS_WIRELESS_CONTROLLER:
return "USB class for wireless controller devices";
default: return "Unknown USB class!";

}
}

}

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" >

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:autoLink="web"
android:text="http://android-er.blogspot.com/"
android:textStyle="bold" />

<Button
android:id="@+id/check"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="Check USB devices" />

<TextView
android:id="@+id/textdevicename"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textStyle="bold|italic" />

<Button
android:id="@+id/readRawDescriptors"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="Read Raw Descriptors" />

<Spinner
android:id="@+id/spinnerinterface"
android:layout_width="match_parent"
android:layout_height="wrap_content" />

<Spinner
android:id="@+id/spinnerendpoint"
android:layout_width="match_parent"
android:layout_height="wrap_content" />

<ScrollView
android:layout_width="match_parent"
android:layout_height="match_parent" >

<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical" >

<TextView
android:id="@+id/info"
android:layout_width="match_parent"
android:layout_height="wrap_content" />

<TextView
android:id="@+id/infointerface"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textStyle="italic" />

<TextView
android:id="@+id/infoendpoint"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textStyle="bold" />

</LinearLayout>
</ScrollView>

</LinearLayout>


download filesDownload the files.



Step-by-step: Android USB Host Mode programming

Read More..

Apply animation on TextView

Apply animation on TextView


To create animation, create xml file to define animation in /res/anim/ folder, /res/anim/myanimation.xml.
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/linear_interpolator">
<scale
android:fromXScale="1.0"
android:toXScale="0.8"
android:fromYScale="1.0"
android:toYScale="1.2"
android:pivotX="50%"
android:pivotY="50%"
android:duration="100"
android:repeatCount="4"
android:repeatMode="reverse" />
</set>


In Java code, create Animation of the anim resource file with AnimationUtils.loadAnimation() method, and start the animation with startAnimation() method of the target view.
package com.example.androidtextview;

import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.TextView;
import android.app.Activity;

public class MainActivity extends Activity {

Animation myAnimation;
TextView myText;

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
myText = (TextView)findViewById(R.id.mytext);

myAnimation = AnimationUtils.loadAnimation(this, R.anim.myanimation);

myText.setOnClickListener(new OnClickListener(){

@Override
public void onClick(View arg0) {
myText.startAnimation(myAnimation);
}});
}

}


<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:orientation="vertical"
tools:context=".MainActivity" >

<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello"
android:textStyle="bold|italic"
android:layout_gravity="center_horizontal" />

<TextView
android:id="@+id/mytext"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="http://android-er.blogspot.com/"
android:textStyle="bold"
android:textSize="30sp"
android:textColor="#0000ff" />

</LinearLayout>



Read More..

Changing coordinate system using rotation 2D from canonical base UPDATE

Some weeks ago I wrote a C code for a particular case of changing coordinateas using rotation matrix and today I rewrote it for a general use:
CODE:

 1 #include<stdio.h>
2 #include<math.h>
3 #define PI 3.14159265
4 double a[2][2],b[2],c[2],x;
5 int i,j;
6 /*initializare matrice rotatie*/
7 void matrice_rotatie(double a[2][2],double x)
8 {a[0][0]=a[1][1]=cos(x*2*PI/360);
9 a[0][1]=-sin(x);
10 a[1][0]=sin(x);
11 }
12 /*rotatie*/
13 void rotatie(double b[2],double c[2],double a[2][2])
14 {
15 for(i=0;i<2;i++)
16 for(j=0;j<2;j++)
17 c[i]+=a[i][j]*b[i];
18 }
19 /*afisare_matrice*/
20 void afis_matrice(double a[2][2]){
21 for (i = 0; i < 2; i++) {
22 for (j = 0; j < 2; j++)
23 printf("%.2lf ", a[i][j]);
24 printf("
"
);
25 }
26 }
27 int main(){
28 printf("Coordonatele punctului:");scanf("%lf %lf",&b[0],&b[1]);
29 printf("Unghiul de rotatie:");scanf("%lf",&x);
30 matrice_rotatie(a,x);
31 rotatie(b,c,a);
32 printf("coordonatele noi sunt:%.2lf si %.2lf
"
,c[0],c[1]);
33 return 0;
34 }
Read More..

Different case in lifecycle of Activity and Fragment

Its part of the articles of lifecycle: start reading from Understand lifecycle of Activity and Fragment, Introduction.


I try to show the different case in lifecycle of Activity and Fragment in this post. Before I show the code, I show what found in my trial experiment.

case 1:
    Close app by HOME, become invisible:
  • MainActivity.onPause
  • MyFragment1.onPause
  • MainActivity.onStop
  • MyFragment1.onStop

  • back from closed app:
  • MainActivity.onRestart
  • MainActivity.onStart
  • MyFragment1.onStart
  • MainActivity.onResume
  • MyFragment1.onResume



case 2:
    Finished by calling finish() method (press the finish button):
  • MainActivity.onPause
  • MyFragment1.onPause
  • MainActivity.onStop
  • MyFragment1.onStop
  • MainActivity.onDestroy
  • MyFragment1.onDestroyView
  • MyFragment1.onDestroy
  • MyFragment1.onDetach

  • back from finished:
  • MainActivity.onCreate
  • MainActivity.onCreate / savedInstanceState == null
  • MainActivity.onStart
  • MyFragment1.onAttach
  • MyFragment1.onCreate
  • MyFragment1.onCreateView
  • MyFragment1.onActivityCreated
  • MyFragment1.onStart
  • MainActivity.onResume
  • MyFragment1.onResume

case 3:
    Orientation changed:
  • MainActivity.onPause
  • MyFragment1.onPause
  • MainActivity.onStop
  • MyFragment1.onStop
  • MainActivity.onDestroy
  • MyFragment1.onDestroyView
  • MyFragment1.onDestroy
  • MyFragment1.onDetach
  • MainActivity.onCreate
  • MyFragment1.onAttach
  • MyFragment1.onCreate
  • MainActivity.onCreate / savedInstanceState != null
  • MainActivity.onStart
  • MyFragment1.onCreateView
  • MyFragment1.onActivityCreated
  • MyFragment1.onStart
  • MainActivity.onResume
  • MyFragment1.onResume

case 3:
    Kill by system
    (refer this post to simulate activity killed by system)
  • MainActivity.onPause
  • MyFragment1.onPause
  • MainActivity.onStop
  • MyFragment1.onStop
  • MainActivity.onDestroy
  • MyFragment1.onDestroyView
  • MyFragment1.onDestroy
  • MyFragment1.onDetach

  • back from killed
  • MainActivity.onCreate
  • MyFragment1.onAttach
  • MyFragment1.onCreate
  • MainActivity.onCreate / savedInstanceState != null
  • MainActivity.onStart
  • MyFragment1.onCreateView
  • MyFragment1.onActivityCreated
  • MyFragment1.onStart
  • MainActivity.onResume
  • MyFragment1.onResume




The test code is modified version from the post "Understand lifecycle of Activity and Fragment". To make the main code clear, custom Activity (MyFragmentActivity extends FragmentActivity) and Fragment (MyFragment extends Fragment) were implemented to display status of lifecycle on Toast and log in LogCat.

MyFragmentActivity.java
package com.example.androidfragmenttest;

import android.os.Bundle;
import android.support.v4.app.FragmentActivity;
import android.util.Log;
import android.widget.Toast;

public class MyFragmentActivity extends FragmentActivity {

@Override
protected void onCreate(Bundle savedInstanceState) {
recLifeCycle();
super.onCreate(savedInstanceState);
}

@Override
protected void onStart() {
recLifeCycle();
super.onStart();
}

@Override
protected void onRestart() {
recLifeCycle();
super.onRestart();
}

@Override
protected void onResume() {
recLifeCycle();
super.onResume();
}

@Override
protected void onPause() {
recLifeCycle();
super.onPause();
}

@Override
protected void onStop() {
recLifeCycle();
super.onStop();
}

@Override
protected void onDestroy() {
recLifeCycle();
super.onDestroy();
}

public void recLifeCycle(){

String className = getClass().getSimpleName();
StackTraceElement[] s = Thread.currentThread().getStackTrace();
String methodName = s[3].getMethodName();

Toast.makeText(getApplicationContext(),
className + "." + methodName, Toast.LENGTH_SHORT).show();
Log.i("MYTAG", className + "." + methodName);

}

public void recLifeCycle(String note){
String className = getClass().getSimpleName();
StackTraceElement[] s = Thread.currentThread().getStackTrace();
String methodName = s[3].getMethodName();

Toast.makeText(getApplicationContext(),
className + "." + methodName, Toast.LENGTH_SHORT).show();
Log.i("MYTAG", className + "." + methodName + " / " + note);
}

}


MyFragment.java
package com.example.androidfragmenttest;

import android.app.Activity;
import android.os.Bundle;
import android.support.v4.app.Fragment;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.Toast;

public class MyFragment extends Fragment {

@Override
public void onAttach(Activity activity) {
recLifeCycle();
super.onAttach(activity);
}

@Override
public void onCreate(Bundle savedInstanceState) {
recLifeCycle();
super.onCreate(savedInstanceState);
}

@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
recLifeCycle();
return super.onCreateView(inflater, container, savedInstanceState);
}

@Override
public void onActivityCreated(Bundle savedInstanceState) {
recLifeCycle();
super.onActivityCreated(savedInstanceState);
}

@Override
public void onStart() {
recLifeCycle();
super.onStart();
}

@Override
public void onResume() {
recLifeCycle();
super.onResume();
}

@Override
public void onPause() {
recLifeCycle();
super.onPause();
}

@Override
public void onStop() {
recLifeCycle();
super.onStop();
}

@Override
public void onDestroyView() {
recLifeCycle();
super.onDestroyView();
}

@Override
public void onDestroy() {
recLifeCycle();
super.onDestroy();
}

@Override
public void onDetach() {
recLifeCycle();
super.onDetach();
}

public void recLifeCycle(){

String className = getClass().getSimpleName();
StackTraceElement[] s = Thread.currentThread().getStackTrace();
String methodName = s[3].getMethodName();

Toast.makeText(getActivity(),
className + "." + methodName, Toast.LENGTH_SHORT).show();
Log.i("MYTAG", className + "." + methodName);
}

public void recLifeCycle(String note){

String className = getClass().getSimpleName();
StackTraceElement[] s = Thread.currentThread().getStackTrace();
String methodName = s[3].getMethodName();

Toast.makeText(getActivity(),
className + "." + methodName, Toast.LENGTH_SHORT).show();
Log.i("MYTAG", className + "." + methodName + " / " + note);
}

}


MainActivity.java
package com.example.androidfragmenttest;

import android.os.Bundle;
import android.support.v4.app.FragmentManager;
import android.support.v4.app.FragmentTransaction;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.FrameLayout;

public class MainActivity extends MyFragmentActivity {

static public class MyFragment1 extends MyFragment {

@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
super.onCreateView(inflater, container, savedInstanceState);
View view = inflater.inflate(R.layout.fragment_layout1, null);
return view;
}

}

FrameLayout fragmentContainer;
Button buttonFinish;

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);

buttonFinish = (Button)findViewById(R.id.finish);
buttonFinish.setOnClickListener(new OnClickListener(){

@Override
public void onClick(View arg0) {
finish();
}});

fragmentContainer = (FrameLayout) findViewById(R.id.container);
if (savedInstanceState == null) {
// ifs the first time created
recLifeCycle("savedInstanceState == null");

MyFragment1 myListFragment1 = new MyFragment1();
FragmentManager supportFragmentManager = getSupportFragmentManager();
FragmentTransaction fragmentTransaction = supportFragmentManager
.beginTransaction();
fragmentTransaction.add(R.id.container, myListFragment1);
fragmentTransaction.commit();


}else{
recLifeCycle("savedInstanceState != null");
}
}

}


/res/layout/activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:orientation="vertical"
tools:context=".MainActivity" >

<Button
android:id="@+id/finish"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="finish()"/>
<FrameLayout
android:id="@+id/container"
android:layout_width="match_parent"
android:layout_height="match_parent" >
</FrameLayout>

</LinearLayout>


/res/layout/fragment_layout1.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:orientation="vertical"
tools:context=".MainActivity" >

<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="Fragment 1"/>

</LinearLayout>


Test different case in lifecycle of Activity and Fragment


download filesDownload the files.

* the original chart of lifecycle is taken here.

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Anti Mosquito Sonic Repeller v1 5 APK Android FULL VERSION

Anti Mosquito - Sonic Repeller v1.5 APK Android FULL VERSION

Anti Mosquito - Sonic Repeller v1.5 APK Android FULL VERSION
Req: Android 1.6+ Android Apk Free


Anti Mosquito - Sonic Repeller v1.5 APK Full version new release! This Mosquito Repeller prevents you from getting bitten by mosquitoes.

Each year there are more than 225 million cases of malaria, killing around 781,000 people.

The application emit a very unique high frequency sound (ultra sound) that the insects dislike. The pitch of the sound is so high that most humans will not notice anything.

Keep the application close to you and enjoy the outdoors without bites.... say no to MOSQUITO!

GET NOW!

Download Anti Mosquito - Sonic Repeller v1.5 APK Android FULL VERSION
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Brain Puzzle Block Rogue 1 3 Android

Block Rogue 1.3 (Android)
Requirements: Android 2.2

Block Rogue 1.3 (Android) Overview: A massive, labyrinthine dungeon, hundreds of mind-bending puzzles, and a dark mystery waiting to be solved. Prepare yourself: Block Rogue is the biggest mobile puzzle adventure game ever made.
Think you’re good at solving puzzles? I hope so, because little Ilbin really needs your help. He’s lost in this dungeon, you see, and seems to be suffering from a bit of memory loss. And the only things keeping him company are a bunch of talking mirrors, magic orbs, and a torn-up book of secrets.
Help Ilbin puzzle his way through, and we’ll figure out what’s up with this crazy dungeon!

Block Rogue 1.3 (Android) features:

  • - Winner of Microsoft-sponsored "Dr. Dobbs Challenge Deuce" competition
  • - Slide to Play says: "Sokoban has never been as addictive as it is in Block Rogue"
  • - Recipient of "The Gamers Temple Award of Excellence"
  • - Featured as Edge magazines "Friday Game"
  • - Featured in Cult of Macs "Must-Have iOS Games of the Week"
  • - Featured in GameFronts "Notable Mobiles"
  • - Block Rogue is a puzzle game where each solution brings you one step closer to discovering the truth!
  • - Progress is automatically saved! Jump in and jump out at your leisure.
  • - Puzzle rooms are randomly-generated using ingenious and sinister algorithms for endless replay value!
  • - Mind-bending room configurations, from standard push-block puzzles to complex amalgamations of roller-balls, switches, death-rays, and more!
  • - Shockingly-deep lore with secret stories hidden throughout the game!


Block Rogue 1.3 (Android) screenshot:
Block Rogue 1.3 (Android)Block Rogue 1.3 (Android)

Block Rogue 1.3 (Android)

Code:
https://play.google.com/store/apps/details?id=com.buzzmonkey.BlockRogue 

Download Block Rogue 1.3 (Android)
Code:
http://rapidgator.net/file/6215552/Block.Rogue.1.3.Android.zip.html 
http://bitshare.com/files/08ycs0ao/Block.Rogue.1.3.Android.zip.html 
http://ifile.it/kd5ce3u/Block.Rogue.1.3.Android.zip 
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Farm Story™

Farm Story™ 1.3.0

Farm Story: grow fruits, raise animals and decorate beautiful farm with friends!
Welcome to Farm Story™ where you and your friends can grow fruits, raise farm animals, and decorate the most beautiful farms!
Farm Story™ includes FREE updates with new fruits, decorations, animals, and more every week!

FEATURES:
- Plant over 150 varieties of delicious fruits, veggies, and beautiful flowers.
- Design and decorate your farm with trees, fences, and buildings.
- Visit real neighbors to watch their crops grow.
- Simple and easy-to-use tap interface.
- FREE updates with new fruits, flowers, trees, buildings, decorations, animals, fish, and more every week!
- It's FREE!

PLEASE NOTE:
- This is an online game only.
Read more »
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Handcent SMS v3 9 7 Android apk app


Requirements: for all Android versions
Overview: Handcent fully unleashes the messaging power for android phones, fully customizable and more features than the stock android messaging app.

  > Support All types for andorid phone,from android 1.5 to newest 2.3

> Full SMS/MMS support

> Support 20+ languges

> Group sending options,batch send

> SMS Popup with quick text

> Customize look with theme supports, include iphone look ,hero look, and support for downloading more skins and themes

> Individual contact notification,custom look (background,buble style) for different friends

> Security lock options, password protect handcent and your stock messaing application

> Backup/restore SMS /MMS, Handcent settings online and restore with one click

> My Handcent online services

> Built in spell checker

> Hundreds of handcent online themes, download them free and adding new themes everyday

> 20+ languages supported and will add more language support

> Better Mms support (better picture resize feature,help you download high resolution picture for UK carriers,settings Maximum Mms size)

> Handcent Mms Plus service, helps you send high resolution pictures and videos to your friends

> Additional smileys package add-on, you can download more smileys for handcent from android market

> Support local messaging protocol for different countries

> Split 160 feature support auto split message for CDMA network (for example: Verizon)

> Support for additional font packs, also can display sms message with many beautiful & stylish fonts

> Many plugins (Location,smileys,fontpack...)

> Built in Blacklist with the ability to make incoming mms/sms private per individual sender and help you block spam message.

> Supports manage drafts and undelivery messages

> Added vCard capacity for your android phone ,you can send/receive/import vCards from handcent

>Added Emoji capacity for your android phone,you can send cool/funny emoji icons to iphone and the android phones that installed handcent & handcent emoji plugin

>Handcent greetings include many holidays animated greetings ,you can choose the beatiful greeting and send to your friends.

>Handcent privacy box can help you hide & password protect threads/conversation, private conversations wont be read(or be made visible) by other messaging apps(stock, 3rd party, etc.)

>Support Schedule SMS & MMS messages,you can setup schedule task by daily ,monthly ,weekly ...,powerful

Visit http://www.handcent.com for more introduction & visit http://faq.handcent.com for frequently asked question

Whats in this version:
#3.9.7
> Fix force close at some ASUS phone type
> Improve display timestamp that recipient sent message
# 3.9.6
> Improve group sms feature,now it is fast to send 100+ group sms
>New 2.0 version of hadncent online website
>Support display timestamp of people sent the message now (classic android only include the timestamp that you received message normally)
>Add spell check feature to full editor window
>Add Serbian language support
>Fix Android 1.5 support and some known issues


Download Instructions:
http://www.filesonic.com/file/1496205071

Mirror:
http://www.filefat.com/e1ugevmospni
http://www.multiupload.com/RAXIVTA4AH
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Fast Burst Camera 2 0 1 v2 0 1 Android Apk App

Fast Burst Camera v2.0.1
Requirements: Android OS 2.2 - 2.3
Overview: Take 5 to 10 pictures per second with this high-speed camera application

Fast Burst Camera is capable of taking 5 to 10 photos per second. Hold shoot button for continuous burst, or tap for fast single shots
Supports flash, focus and zoom. Shutter sound can be turned of.

Great for
- sports shots
- pictures of kids or pets
- party camera
- taking a burst of pictures in an important situation, and pick the best later
- analyse your golf swing frame-by-frame

Tips for good burst photos
- get as much light as possible - especially when capturing things or people in motion
- keep the camera steady
- hold the shoot button for continuous bursts, and pick the good shots later

Whats in this version:
MAJOR improvement in burst size - now up to 100 pictures in a burst!
You can test this by selecting "All Available" in the Memory Buffer Size preference.
Please email support@spritefish.com if you experience issues with this.

Download Instructions:
http://www.filesonic.com/file/1819116324

Mirror:
http://www.wupload.com/file/130862572
http://www.multiupload.com/W3RNYBXYKB
<input name="IL_RELATED_TAGS" type="hidden" value="1">/></input>

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Agile lock 2 6 Full APK


Agile lock 2.6 Full APK. agile lock, customize your lock screen, schedule your lock screen additional enticing ! agile lock could be a lock screen replacement, sense 3. zero like, that results in additional experience in making use of cool lock.



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Nova Launcher Prime v1 0 1 apk download android

Per scaricare le applicazioni da filesonic bisogna cliccare su slow download e aspettare circa 30 secondi , dopodichè inserire il codice riportato sulla figura e clicca AVVIA DOWNLOAD . Se volete scaricare più rom senza aspettare molto tempo dovete spegnere il modem e riaccenderlo in modo da cambiare ip oppure usare un proxy . Altrimenti dovete aspettare circa 15 min
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Desert Storm Aircraft War

Desert Storm - Aircraft War 1.1.0

DEATH TO ENEMIES!!
AN AIR BATTLE IS INEVITABLE!!
TRY TO JOIN THE WAR AND DEFEAT THE ENEMIES AS A PILOT OF WARPLANE!!

INTRODUCTION
On the morning of August 2, 1990 the mechanized infantry, armor, and tank units of the Iraqi Republican Guard invaded Kuwait and seized control of that country. The invasion triggered a United States response, Operation DESERT STORM,to deter any invasion of Kuwait's oil rich neighbor, Saudi Arabia.
On August 7, deployment of U.S. forces began. The U.S.-led coalition launched air attacks against Iraqi targets.The coalition flew over 100,000 sorties, dropping 88,500 tons of bombs,and widely destroying military and civilian infrastructure at the early age.Iraq responded by launching Al Hussein missiles.

HOT ANDROID HELICOPTER GAME
This game generally received positive reviews from the gaming press; It was praised for its interesting and challenging gameplay and storyline; it also features much more details within the game.
You and your squad highly-specialized soldiers are ordered back to Iraq to complete some unfinished missions. You will play as American Delta Force members.You will have ten different missions to achieve and you will dispose of more weapons and more vehicles too. Each mission has its own features and unique objectives and some of these objectives are only revealed while you are advancing throughout the game.You will have to use different tactics, such as focusing on a head on approach or by using stealth against a variety of forces from the Iraqi military.
Read more »
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Rule the Kingdom MOD APK v5 04 Unlimited Money Free Full Version No Root Offline Crack Obb Download

Rule the Kingdom 5.04 Apk Mod Full Version Unlimited Money Download

Rule the Kingdom 5.04 Apk Mod Full Version Unlimited Money Download-iANDROID Games 


DOWNLOAD LINKS
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Font Installer ★ Root ★ apk Free

Font Installer ★ Root ★ apk
Font Installer ★ Root ★ apk

Current Version : 2.0.1
Requires Android : 1.5 and up
Category : Tools
Size : 2.1M






Font Installer ★ Root ★ apk Description

The best Font Installer on Android! Select from hundreds of custom fonts to install system wide! Preview, backup, install from SD card and share your fonts.

This app is for rooted devices only! If you don't know what root is then please do not download this app.

This app is also available in ROM Toolbox Pro along with many more features.

If you have any problems and/or questions feel free to email us at jrummy.apps@gmail.com. We will provide fast and friendly support.

Warning:

Changing fonts modifies your system files. You should always have a current backup in recovery and know how to restore your device back to stock.


Font Installer ★ Root ★ apk Videos and Images





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Hotspot Shield VPN apk New Version

Hotspot Shield VPN apk
Hotspot Shield VPN apk

Current Version : 1.0
Requires Android : 2.0 - 4.2
Category : Tools
Size : 2.4M






Hotspot Shield VPN apk Description

++ World's most popular FREE VPN for Wi-Fi security, privacy, save data and unblock sites with over 120 Million downloads worldwide!

★ BROWSE PRIVATELY & ANONYMOUSLY; AT SCHOOL, CAFÉ, OR ABROAD
★ ACCESS BLOCKED WEBSITES AND APPS ANYWHERE
★ PROTECT YOURSELF FROM IDENTITY THEFT
★ AVOID 3RD PARTY TRACKING


++ Recommended by CNET, PC WORLD, CNN and PC Magazine!
★★★★★ “You'll notice the difference in Web page loading times. We liked the fact that Hotspot Shield cut down average loading times by more than 30 percent,” CNET

★★★★★ “By using VPN technology to encrypt all traffic….Hotspot Shield protects all digital communication including browsing, e-mail, text messaging, and communication by apps,” PC Magazine

★★★★★ "If you're concerned about threats like Firesheep or you know how easy it is to sniff out passwords and cookies, you may want to give the app a try," Lifehacker


++ Calling ALL US & UK college students: Enter to win $50,000 in scholarship prizes and get Hotspot Shield (desktop or iOS) for FREE for 1-year!
Visit http://college.hotspotshield.com


++ SUPPORTING DEVICES:
- Supports Android 2.x/4.x OS
- NO support for Android 3.x
- NO support for Amazon Kindle.

Android 4.x important (!) note: due to limitations of the Android VPN API there are a few incompatible devices:
- Sony all-tun missing.
- Asus Transformer TF-201 (with Android < 4.0.3).
- Archos G9 (with Android < 4.0.5).
- Compatibility issues may sometimes arise with certain devices. Please give us a feedback in such cases so that we can resolve the issue in our next update.

In case of any issues, please email us at android@anchorfree.com instead of leaving a support issue or comment in the reviews.


++ FEATURES: Enjoy all the great features you love on desktop version!

INTERNET SECURITY & PRIVACY: Protect yourself while using Wi-Fi hotspots; protect your identity and stop unwanted tracking. Share and communicate privately.

PROTECTS & NOTIFIES you of spam, phishing and rogue websites with protection from malware, spam, phishing and bots.

GIVES YOU ACCESS to your favorite sites: Unblock any blocked content and services - get Facebook, Skype, YouTube, Twitter, Flickr, Netflix, Hulu, Pandora, VOIP and other services wherever you are: at work, school or while traveling

QUICKLY SHARE THE APP to your loved ones via email or SMS, so they can secure their connection too! It provides the best recommendations from your contact list. We DO NOT store any personal information


++ Monthly and Annual ELITE Subscriptions available for faster connection, better cost savings and enhanced security. All subscriptions provide unlimited VPN bandwidth and NO ADS


++ NOTES:
Now we ask 2 additional App Permissions, Phone Calls & Your Social Information to enable sharing the app easily.

Before starting Hotspot Shield VPN - if you have other installed VPN clients, please be sure that they are disconnected.
If you see the "Uninstall" button on the application main screen and if you plan to uninstall the app - please tap on this button to uninstall the application. If there is no "Uninstall" button on the screen - please use your usual way to uninstall application.


++ LANGUAGES:
- English
- Russian
- Arabic
- Turkish
- Japanese
- Vietnamese
- French
- Spanish
- German
- Chinese


Follow us on…
Facebook: https://www.facebook.com/hotspotshield
Twitter: @HotspotShield
Also check out our desktop version: http://www.hotspotshield.com
Support URL: http://hsselite.zendesk.com
Contact email: support@anchorfree.com or android@anchorfree.com
Copyright: AnchorFree, Inc.

Thank you for all the support!


Tags: AnchorFree, Hotspot Shield, Free VPN, WiFi, Hide IP, Secure connection, Unblock sites, Access Internet, Content


Hotspot Shield VPN apk Videos and Images





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